What can workplace design learn from makerspaces in educational environments? (Part 1)
July 09, 2018
July 09, 2018
How a benchmarking study helps us educate workplace clients on makerspaces and ultimately assess culture and growth strategies
A makerspace is a collaborative work area for people to share ideas, equipment, and knowledge, most often associated with the education industry. Through Stantec’s Research and Benchmarking program, we recently conducted a benchmarking study across the US on makerspaces in educational environments and revealed beneficial findings for both education and workplace environments. This will be the first blog in a series on what educational institutions and commercial workplace design can learn from each other.
Meet our workplace expert in Texas who helped with this benchmarking study:
Julie: Although the makerspaces movement has been agile since the early 2000s, it has been infiltrating multiple markets more heavily as the movement gains traction. Whether you’re in education or corporate markets, having awareness of this movement helps us help our clients.
The makerspaces movement has created a buzz, but it means different things to different people. As designers, we create spaces that respond to needs. However, some clients aren’t sure what they need and end up reacting to trends. Through our research, we can help our clients understand how to make their makerspace the most useful for their needs and not just to satisfy trends.
In the same way students tour campuses to assess what facilities will benefit their educational experiences, our workforce is now touring workspace to make the same assessment.
Julie: Our visits concentrated on spaces at higher education institutions. Our research highlighted glorified work rooms, “shops,” tinker rooms, open labs, and upgraded conference rooms.
As teaching methods evolve, so do the space types where content is being taught. Emerging technology and more group work to apply learned knowledge is giving way to new space types. Every student absorbs content differently, so institutions are now specifying a variety of seating types and making furniture “electric” to ensure they can stay fully charged and connected on their electronic devices.
We witnessed and learned that institutions need to be savvier in creating spaces for people to gather, share content, and produce tangible solutions. As a result, they are renovating existing spaces or building brand new buildings that reflect this new space type. Users rely on their own research; however, the design team should be a thought leader as well.
Julie: The connection of these markets is twofold: 1) Institutions want to create spaces that mimic workplace environments that students will transition to after school. They want spaces that evoke a sense of place just like corporate offices do. 2) Like any market, attracting and retaining top talent is crucial. Users want spaces that are progressive and forward-thinking just like the teaching and researching that occurs at higher education institutions. The space, as a result, becomes the recruiting tool.
Julie: Most corporate workplaces probably won’t include the makerspace examples we researched, however, our research helps us understand the types of spaces educators/students are coming from and how that impacts the work environment they will join. After all, everyone wants top talent and spaces that illicit the best outcome. Our top takeaways are: